20-09-2022, 12:58 PM
(20-09-2022, 08:49 AM)josemendez Wrote: Hi there,Thank you very much josemendez,
Just add a ObiEmitterShapeMesh to your emitter, set emission mode to "burst" so that all particles are emitted instantly, and you're done. See: http://obi.virtualmethodstudio.com/manua...tters.html
Last thing i have to ask about how to add obi fluid renderer to oculus VR camera