Help Fluid Creation help - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Fluid Creation help (/thread-3591.html) |
Fluid Creation help - m.mokhtar89 - 17-09-2022 Hi people, hope you all are well. I am going to pay for the OBI unity asset, and i have checked the documentation. I have a question about creating a cup filled with liquid to be used for VR game, i couldn't figure out how to do that in the documentation. All what i found is to create emitter to provide liquid flow. If i have the cup and liquid as mesh objects (as attached image), how can i turn the liquid mesh to be a liquid, so when the scene starts the liquid simulated stable in the cup, so i can interacting with VR controllers to simulate liquid moving. I really need to know if i can do that with obi before pay for it. Thanks in Advance Ref Image: https://drive.google.com/file/d/1e9BGLjpLT6fTDyOllyzaSgX5nm8TPJSL/view?usp=sharing RE: Fluid Creation help - josemendez - 20-09-2022 Hi there, Quote:If i have the cup and liquid as mesh objects (as attached image), how can i turn the liquid mesh to be a liquid, so when the scene starts Just add a ObiEmitterShapeMesh to your emitter, set emission mode to "burst" so that all particles are emitted instantly, and you're done. See: http://obi.virtualmethodstudio.com/manual/6.3/emitters.html Quote:Emission method RE: Fluid Creation help - m.mokhtar89 - 20-09-2022 (20-09-2022, 08:49 AM)josemendez Wrote: Hi there,Thank you very much josemendez, Last thing i have to ask about how to add obi fluid renderer to oculus VR camera RE: Fluid Creation help - josemendez - 20-09-2022 (20-09-2022, 12:58 PM)m.mokhtar89 Wrote: Thank you very much josemendez, You need to use separate cameras for each eye, as the renderer does not support stereo rendering. See our FAQ: http://obi.virtualmethodstudio.com/faq.html Quote:Does it support VR (Virtual Reality)? RE: Fluid Creation help - m.mokhtar89 - 20-09-2022 (20-09-2022, 01:09 PM)josemendez Wrote: You need to use separate cameras for each eye, as the renderer does not support stereo rendering. See our FAQ:Very Good I think that when XR plugin enabled for oculus, something went round with fluid color, it's become transparent |