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ObiFluidPropertyColorizer |
Posted by: mimarilker - 27-03-2019, 11:17 AM - Forum: Obi Fluid
- Replies (3)
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Hi,
I am trying to use ObiFluidPropertyColorizer which is a sample script that colors fluid particles based on their vorticity (2D only). However, vorticity returns always zero. Actually, it's not. I think there's a problem with taking data correctly;
float v = emitter.Solver.userData[emitter.particleIndices[i]][0];
What does zero here (emitter.particleIndices[i]][0]) mean? Does the zero channel give vorticity? I have tried to change it to different values, but get no data. Actually, I am trying to get particles colored according to (density-restDensity)/1000.0f). Is this possible?
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Interested in fluid to fluid collision |
Posted by: itsallgoodgames - 27-03-2019, 10:27 AM - Forum: Obi Fluid
- Replies (1)
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Are there any fluid to fluid collision demos in the plugin?
I'm interested in 2 unrelated ideas.
Lava fluid collide with water fluid to to destroy both particles and instantiate a gas fluid.
Collide "red" fluid with "blue" fluid particles to create "purple" fluid particles.
I assume you cannot modify properties of an existing fluid so you'd have to instantiate particles of a the third fluid.
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soft body character controller with rigid body |
Posted by: rubberkidney - 26-03-2019, 11:06 PM - Forum: Obi Softbody
- Replies (3)
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Hello, im trying to make a character controller for an object that is a soft body. ive been looking at the sample character in the examples but i cant seem to get my character to move. it seems that there is just a velocity being set in the character controller but when I try to mirror this i get no response. If i try to manipulate the transform without a rigidbody it kind of works but then breaks down. is there some trick to getting obi to play nicely with rigidbody? thanks!
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See lenght of rope |
Posted by: LaurensVR - 24-03-2019, 03:06 PM - Forum: Obi Rope
- Replies (2)
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Hi i just bought obi rope 4 and i am experimenting it to see if i could use it for a certain gameplay idea but for this i wanted to see if it's possible ti measure the rope distance?
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