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How to dynamically change...
Forum: Obi Rope
Last Post: josemendez
Yesterday, 04:16 PM
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Pipeline that bends
Forum: Obi Softbody
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04-07-2025, 09:52 AM
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How to implement/sync Obi...
Forum: Obi Rope
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01-07-2025, 01:48 PM
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Collisions don't work con...
Forum: Obi Rope
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27-06-2025, 03:05 AM
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Force Zone apply differen...
Forum: Obi Rope
Last Post: chenji
26-06-2025, 11:41 AM
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Can I blend in and out of...
Forum: Obi Cloth
Last Post: josemendez
24-06-2025, 04:42 PM
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Using a rigidbody/collide...
Forum: Obi Cloth
Last Post: josemendez
24-06-2025, 09:29 AM
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Solver is too performance...
Forum: Obi Rope
Last Post: quent_1982
20-06-2025, 08:09 AM
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Obi 7 Model Scaling
Forum: Obi Cloth
Last Post: alkis
19-06-2025, 02:37 PM
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Obi Softbody instability?
Forum: Obi Softbody
Last Post: Aroosh
18-06-2025, 06:35 PM
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Fluid rendering on small scale |
Posted by: felste - 16-11-2021, 01:51 PM - Forum: Obi Fluid
- Replies (1)
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I need to use Obi fluids on a small scale. I've been scaling the solver to 0.2 uniformly with the emitter being a child. The fluid works fine and the particles are rendered correctly. However I have problems to render the fluid as a fluid. Already tried turning down the thickness cutoff in the fluid renderers settings. Still the fluid is almost transparent. Having the solver scaled to 1.0 the fluid looks fine.
Thanks in advance!
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Obi fluid tunneling through angled objects |
Posted by: felste - 16-11-2021, 11:50 AM - Forum: Obi Fluid
- Replies (2)
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I'm new to Obi fluid and encoutered and issue when creating containers for fluids. Collision detection works well to the point where I put the Object on an angle.
In my attached example I build a simple box consisting of overlapping box colliders. At an angle the fluid leaks through the point where the box colliders overlap.
What am I missing here or how can this be fixed?
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Finding last point of rope |
Posted by: srid96 - 15-11-2021, 07:36 AM - Forum: Obi Rope
- Replies (32)
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Hi,
I need to find the last point of rope in script, not the particles(because when moving the rope, particles seems to be bit late to reach the rope rendered position.
I know this is basic ques, I have searched everywhere, I couldnt get what i need.
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Rope twist at attachment point |
Posted by: burspa - 15-11-2021, 01:49 AM - Forum: Obi Rope
- Replies (2)
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Hi
Is it possible to stop a rope from twisting at its attachment point? Using Rope extruded Renderer.
I would like the end control points to be clamped in place with no rotation.
Perhaps I'm doing something wrong?
Cheers!
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radius of individual particles at runtime |
Posted by: burspa - 10-11-2021, 10:44 PM - Forum: Obi Rope
- Replies (4)
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Hi
Loving the rope system!
I want to be able to grab or clamp the rope with objects. I want the clamp to squeeze the rope and make the particle thinner.
Am able to change the thickness of individual particles or scale the renderer on the nearest particle at runtime?
Thanks!
I've seen in previous posts you've mentioned simply resize the particle radius.
But I'm finding it unclear how to go about that, so do I try update principal radii?
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