Obi
6.4
Unified particle physics for Unity
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Public Member Functions | |
void | Grab () |
void | Release () |
Public Attributes | |
ObiSolver[] | solvers = { } |
Properties | |
bool | grabbed [get] |
Sample component that makes a collider "grab" any particle it touches (regardless of which Actor it belongs to).
void ObiContactGrabber.Grab | ( | ) |
Grabs all particles currently touching the grabber.
void ObiContactGrabber.Release | ( | ) |
Releases all currently grabbed particles. This boils down to simply resetting their invMass.