Obi
6.4
Unified particle physics for Unity
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This is the complete list of members for Obi.ObiFluidRenderer, including all inherited members.
Cleanup() (defined in Obi.ObiFluidRenderer) | Obi.ObiFluidRenderer | protectedvirtual |
CreateMaterial(Shader shader) (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | protected |
currentCam (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | protected |
OnDisable() (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | |
OnEnable() (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | |
particleRenderers (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | |
renderFluid (defined in Obi.ObiBaseFluidRenderer) | Obi.ObiBaseFluidRenderer | protected |
settings (defined in Obi.ObiFluidRenderer) | Obi.ObiFluidRenderer | |
Setup() (defined in Obi.ObiFluidRenderer) | Obi.ObiFluidRenderer | protectedvirtual |
UpdateFluidRenderingCommandBuffer() | Obi.ObiFluidRenderer | virtual |