Obi  7.0.5
Unified particle physics for Unity
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Obi.ComputeColliderWorld Class Reference
Inheritance diagram for Obi.ComputeColliderWorld:
Obi.IColliderWorldImpl

Public Member Functions

void Awake ()
 
void OnDestroy ()
 
void IncreaseReferenceCount ()
 
void DecreaseReferenceCount ()
 
void SetColliders (ObiNativeColliderShapeList shapes, ObiNativeAabbList bounds, ObiNativeAffineTransformList transforms)
 
void SetForceZones (ObiNativeForceZoneList forceZones)
 
void SetRigidbodies (ObiNativeRigidbodyList rigidbody)
 
void SetCollisionMaterials (ObiNativeCollisionMaterialList materials)
 
void SetTriangleMeshData (ObiNativeTriangleMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeTriangleList triangles, ObiNativeVector3List vertices)
 
void SetEdgeMeshData (ObiNativeEdgeMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeEdgeList edges, ObiNativeVector2List vertices)
 
void SetDistanceFieldData (ObiNativeDistanceFieldHeaderList headers, ObiNativeDFNodeList nodes)
 
void SetHeightFieldData (ObiNativeHeightFieldHeaderList headers, ObiNativeFloatList samples)
 
void UpdateWorld (float deltaTime)
 
void ApplyForceZones (ComputeSolverImpl solver, float deltaTime)
 
void GenerateContacts (ComputeSolverImpl solver, float deltaTime)
 

Public Attributes

GraphicsBuffer materialsBuffer
 
GraphicsBuffer aabbsBuffer
 
GraphicsBuffer transformsBuffer
 
GraphicsBuffer shapesBuffer
 
GraphicsBuffer forceZonesBuffer
 
GraphicsBuffer rigidbodiesBuffer
 
GraphicsBuffer sortedColliderIndicesBuffer
 
GraphicsBuffer cellIndicesBuffer
 
GraphicsBuffer cellOffsetsBuffer
 
GraphicsBuffer cellCountsBuffer
 
GraphicsBuffer offsetInCells
 
GraphicsBuffer levelPopulation
 
GraphicsBuffer unsortedContactPairs
 
GraphicsBuffer contactPairs
 
GraphicsBuffer contactOffsetsPerType
 
GraphicsBuffer dispatchBuffer
 
GraphicsBuffer heightFieldHeaders
 
GraphicsBuffer heightFieldSamples
 
GraphicsBuffer distanceFieldHeaders
 
GraphicsBuffer dfNodes
 
GraphicsBuffer edgeMeshHeaders
 
GraphicsBuffer edgeBihNodes
 
GraphicsBuffer edges
 
GraphicsBuffer edgeVertices
 
GraphicsBuffer triangleMeshHeaders
 
GraphicsBuffer bihNodes
 
GraphicsBuffer triangles
 
GraphicsBuffer vertices
 
const int maxContacts = 512 * 512
 

Properties

int referenceCount [get, set]
 
int colliderCount = 0 [get, set]
 
int rigidbodyCount = 0 [get, set]
 
int forceZoneCount = -1 [get, set]
 
int materialCount = -1 [get, set]
 
int triangleMeshCount = -1 [get, set]
 
int edgeMeshCount = -1 [get, set]
 
int distanceFieldCount = -1 [get, set]
 
int heightFieldCount = -1 [get, set]
 
- Properties inherited from Obi.IColliderWorldImpl
int referenceCount [get]
 

The documentation for this class was generated from the following file: