aabbsBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
ApplyForceZones(ComputeSolverImpl solver, float deltaTime) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
Awake() (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
bihNodes (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
cellCountsBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
cellIndicesBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
cellOffsetsBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
colliderCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
contactOffsetsPerType (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
contactPairs (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
DecreaseReferenceCount() (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
dfNodes (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
dispatchBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
distanceFieldCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
distanceFieldHeaders (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
edgeBihNodes (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
edgeMeshCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
edgeMeshHeaders (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
edges (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
edgeVertices (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
forceZoneCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
forceZonesBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
GenerateContacts(ComputeSolverImpl solver, float deltaTime) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
heightFieldCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
heightFieldHeaders (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
heightFieldSamples (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
IncreaseReferenceCount() (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
levelPopulation (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
materialCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
materialsBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
maxContacts (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
offsetInCells (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
OnDestroy() (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
referenceCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
rigidbodiesBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
rigidbodyCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetColliders(ObiNativeColliderShapeList shapes, ObiNativeAabbList bounds, ObiNativeAffineTransformList transforms) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetCollisionMaterials(ObiNativeCollisionMaterialList materials) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetDistanceFieldData(ObiNativeDistanceFieldHeaderList headers, ObiNativeDFNodeList nodes) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetEdgeMeshData(ObiNativeEdgeMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeEdgeList edges, ObiNativeVector2List vertices) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetForceZones(ObiNativeForceZoneList forceZones) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetHeightFieldData(ObiNativeHeightFieldHeaderList headers, ObiNativeFloatList samples) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetRigidbodies(ObiNativeRigidbodyList rigidbody) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
SetTriangleMeshData(ObiNativeTriangleMeshHeaderList headers, ObiNativeBIHNodeList nodes, ObiNativeTriangleList triangles, ObiNativeVector3List vertices) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
shapesBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
sortedColliderIndicesBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
transformsBuffer (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
triangleMeshCount (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
triangleMeshHeaders (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
triangles (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
unsortedContactPairs (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
UpdateWorld(float deltaTime) (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |
vertices (defined in Obi.ComputeColliderWorld) | Obi.ComputeColliderWorld | |