13-12-2022, 02:08 PM
Hi,
I am working on a project which I got some inout on in a previous thread here (http://obi.virtualmethodstudio.com/forum...-3690.html).
I managed to achieve everything mentioned in the post but now I want to have self collision of the rope (wiener) and the pieces it gets cut into.
What I tried so far:
- Turn on self collision on the rope
- Increase the size and resolution of the particles in the blueprint I use
Problem:
No self collision. The pieces slide right into each other. Oh and when I turn of the bending constraints the rope also does that to itself.
Video: https://youtube.com/shorts/A8mwEpxi3kA
Video (bending constraints off, no knife): https://youtube.com/shorts/XGchPvWC_kU
Settings:
Solver:
https://ibb.co/Cb01DPH
Rope:
https://ibb.co/H2qf96v
Blueprint:
https://ibb.co/6rFMjRq
Particle Representation of Rope:
https://ibb.co/g9wjjrj
Kind regards and thanks a lot for the help yet again,
Robert
I am working on a project which I got some inout on in a previous thread here (http://obi.virtualmethodstudio.com/forum...-3690.html).
I managed to achieve everything mentioned in the post but now I want to have self collision of the rope (wiener) and the pieces it gets cut into.
What I tried so far:
- Turn on self collision on the rope
- Increase the size and resolution of the particles in the blueprint I use
Problem:
No self collision. The pieces slide right into each other. Oh and when I turn of the bending constraints the rope also does that to itself.
Video: https://youtube.com/shorts/A8mwEpxi3kA
Video (bending constraints off, no knife): https://youtube.com/shorts/XGchPvWC_kU
Settings:
Solver:
https://ibb.co/Cb01DPH
Rope:
https://ibb.co/H2qf96v
Blueprint:
https://ibb.co/6rFMjRq
Particle Representation of Rope:
https://ibb.co/g9wjjrj
Kind regards and thanks a lot for the help yet again,
Robert