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Does it work on WebGL builds?
#1
As in the thread title.
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#2
(07-07-2021, 04:34 PM)Guedez Wrote: As in the thread title.

Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jo...d.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,
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#3
(08-07-2021, 08:12 AM)josemendez Wrote: Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jo...d.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,

So it should work, albeit much slower than usually? Nice.
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