Does it work on WebGL builds? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Does it work on WebGL builds? (/thread-3012.html) |
Does it work on WebGL builds? - Guedez - 07-07-2021 As in the thread title. RE: Does it work on WebGL builds? - josemendez - 08-07-2021 (07-07-2021, 04:34 PM)Guedez Wrote: As in the thread title. Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment: https://forum.unity.com/threads/burst-jobs-in-webgl-build.1109684/ Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance). kind regards, RE: Does it work on WebGL builds? - Guedez - 08-07-2021 (08-07-2021, 08:12 AM)josemendez Wrote: Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment: So it should work, albeit much slower than usually? Nice. |