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Does it work on WebGL builds? - Printable Version

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Does it work on WebGL builds? - Guedez - 07-07-2021

As in the thread title.


RE: Does it work on WebGL builds? - josemendez - 08-07-2021

(07-07-2021, 04:34 PM)Guedez Wrote: As in the thread title.

Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jobs-in-webgl-build.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,


RE: Does it work on WebGL builds? - Guedez - 08-07-2021

(08-07-2021, 08:12 AM)josemendez Wrote: Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jobs-in-webgl-build.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,

So it should work, albeit much slower than usually? Nice.