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Full Version: Does it work on WebGL builds?
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As in the thread title.
(07-07-2021, 04:34 PM)Guedez Wrote: [ -> ]As in the thread title.

Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jo...d.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,
(08-07-2021, 08:12 AM)josemendez Wrote: [ -> ]Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:

https://forum.unity.com/threads/burst-jo...d.1109684/

Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).

kind regards,

So it should work, albeit much slower than usually? Nice.