12-05-2021, 02:53 PM
Hi
I want to achieve something similar to the chain example.
I have created a small rope with 2 particle attachments. The one is static , and the other one is dynamic. The dynamic attachment is the red ball bellow which has a rigidbody. When I run it , the problem is that the ball with the rope doesn't follow the rest of the gameobject and the length of the rope extends.
I want to achieve something similar to the chain example.
I have created a small rope with 2 particle attachments. The one is static , and the other one is dynamic. The dynamic attachment is the red ball bellow which has a rigidbody. When I run it , the problem is that the ball with the rope doesn't follow the rest of the gameobject and the length of the rope extends.