05-01-2021, 06:58 AM
I'm just getting started with Obi, and tried playing around with particle attachments - but couldn't figure out how to do the following:
1. I'd like one end of the rope to always start at a certain transform (the user's hand)
2. The other end should _fling_ out over time - think like ghostbuster's beam. If that other end collides with an object, it should _attach_ to that other object
3. While it's attached on both ends, I'd like to be able to _wiggle_ the path and propogate other things along it
Basically, like a whip in that I can throw it out and hit something, and a beam in that it stays attached to the thing it hit.
Any suggestions?
1. I'd like one end of the rope to always start at a certain transform (the user's hand)
2. The other end should _fling_ out over time - think like ghostbuster's beam. If that other end collides with an object, it should _attach_ to that other object
3. While it's attached on both ends, I'd like to be able to _wiggle_ the path and propogate other things along it
Basically, like a whip in that I can throw it out and hit something, and a beam in that it stays attached to the thing it hit.
Any suggestions?