22-12-2017, 08:08 AM
Hey guys, I have a problem of Obi tearable cloth. Version is Unity 2017.2.0f3 (64bit).
I wish to modify the subordination mesh at Runtime, but when I modify GetComponent<Mesh Filter>(). mesh on Runtime, can't apply cloth Rigidbody.
Where should I find the modifiable Mesh on Runtime?
Thanks.
I wish to modify the subordination mesh at Runtime, but when I modify GetComponent<Mesh Filter>(). mesh on Runtime, can't apply cloth Rigidbody.
Where should I find the modifiable Mesh on Runtime?
Thanks.