I have a problem of the Obi tearable cloth Plugin. - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: I have a problem of the Obi tearable cloth Plugin. (/thread-249.html) |
I have a problem of the Obi tearable cloth Plugin. - james3302 - 22-12-2017 Hey guys, I have a problem of Obi tearable cloth. Version is Unity 2017.2.0f3 (64bit). I wish to modify the subordination mesh at Runtime, but when I modify GetComponent<Mesh Filter>(). mesh on Runtime, can't apply cloth Rigidbody. Where should I find the modifiable Mesh on Runtime? Thanks. RE: I have a problem of the Obi tearable cloth Plugin. - josemendez - 25-12-2017 (22-12-2017, 08:08 AM)james3302 Wrote: Hey guys, I have a problem of Obi tearable cloth. Version is Unity 2017.2.0f3 (64bit). Hi there, Why do you want to add a rigidbody to a cloth? It doesn't make much sense. Cloth is not a rigidbody by definition. |