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Full Version: I have a problem of the Obi tearable cloth Plugin.
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Hey guys, I have a problem of Obi tearable cloth. Version is Unity 2017.2.0f3 (64bit). 

I wish to modify the subordination mesh at Runtime, but when I modify GetComponent<Mesh Filter>(). mesh on Runtime, can't apply cloth Rigidbody.

Where should I find the modifiable Mesh on Runtime?

Thanks.
(22-12-2017, 08:08 AM)james3302 Wrote: [ -> ]Hey guys, I have a problem of Obi tearable cloth. Version is Unity 2017.2.0f3 (64bit). 

I wish to modify the subordination mesh at Runtime, but when I modify GetComponent<Mesh Filter>(). mesh on Runtime, can't apply cloth Rigidbody.

Where should I find the modifiable Mesh on Runtime?

Thanks.

Hi there,

Why do you want to add a rigidbody to a cloth? It doesn't make much sense. Cloth is not a rigidbody by definition.