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Help  [solved] How to set Fluid Renderer for URP?
#2
Adding renderer features is a standard URP procedure. You simply go to your pipeline's renderer asset, and select the feature from the features dropdown. Note that the feature will not appear if you're using older/unsupported URP versions.

Here's a video on how to do it, specifically for ObiFluid:
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RE: How to set Fluid Renderer for URP? - by josemendez - 16-10-2020, 07:16 PM