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Help  Dynamically generating Blueprints from code
#3
(26-09-2023, 10:17 AM)josemendez Wrote: Hi,

Yes, it's possible. See the manual page on scripting actors:
http://obi.virtualmethodstudio.com/manua...ctors.html

The asset includes a sample scene that does this, called "RuntimeCloth". It generates both the mesh and the blueprint at runtime.

kind regards,

Awesome. Thanks for the quick response.
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Messages In This Thread
RE: Dynamically generating Blueprints from code - by michendo - 26-09-2023, 11:15 AM