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Help  No fluid in runtime + strange view in editor [FIXED !]
#2
Hi there!

Your URP pipeline has both depth and opaque textures turned off. This means the fluid won't be depth-sorted correctly with other objects in your scene (might even disappear completely) and refraction won't work properly either.

You must enable both, as explained in the manual as well as the URP setup video:
http://obi.virtualmethodstudio.com/manua...ering.html
https://www.youtube.com/watch?v=k5Uv5ecj...cnaiy5PYL_

Quote:except on the Emitter replacing the shader by Obi/URP/Particles since I am in URP (in fact this change nothing...)

This won't have any effect because you're not rendering particles, but the fluid surface.

kind regards,
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Messages In This Thread
RE: No fluid in runtime + strange view in editor - by josemendez - 28-04-2022, 12:55 PM