07-09-2017, 11:25 PM
(07-09-2017, 06:00 PM)niZmo Wrote: You need to use either the catmull curve or the beziercurve to set the length; <--- ended my sentence with a semi colon, coding to much today lol.
I generally create a Unity primitive as a measuring stick.
Then set it next to the catmull curve to gauge rope length.
Also I disable the Mesh, and expand the Catmull for better visibility. Collapse Catmull when done, again for visibility and not accidentally change it.