Changing rope length - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Changing rope length (/thread-106.html) |
Changing rope length - devPuppy - 07-09-2017 I feel like I'm missing something simple and obvious but cannot find the information I need. How do you change the length of the rope in the Unity Editor? The crane example scene does so programmatically but I would like to change the length of my rope permanently in Unity. Thanks!! RE: Changing rope length - niZmo - 07-09-2017 (07-09-2017, 05:44 PM)devPuppy Wrote: I feel like I'm missing something simple and obvious but cannot find the information I need. You need to use either the catmull curve or the beziercurve to set the length; <--- ended my sentence with a semi colon, coding to much today lol. RE: Changing rope length - tbookout - 07-09-2017 (07-09-2017, 06:00 PM)niZmo Wrote: You need to use either the catmull curve or the beziercurve to set the length; <--- ended my sentence with a semi colon, coding to much today lol. I generally create a Unity primitive as a measuring stick. Then set it next to the catmull curve to gauge rope length. Also I disable the Mesh, and expand the Catmull for better visibility. Collapse Catmull when done, again for visibility and not accidentally change it. |