I feel like I'm missing something simple and obvious but cannot find the information I need.
How do you change the length of the rope in the Unity Editor? The crane example scene does so programmatically but I would like to change the length of my rope permanently in Unity.
Thanks!!
(07-09-2017, 05:44 PM)devPuppy Wrote: [ -> ]I feel like I'm missing something simple and obvious but cannot find the information I need.
How do you change the length of the rope in the Unity Editor? The crane example scene does so programmatically but I would like to change the length of my rope permanently in Unity.
Thanks!!
You need to use either the catmull curve or the beziercurve to set the length; <--- ended my sentence with a semi colon, coding to much today lol.
(07-09-2017, 06:00 PM)niZmo Wrote: [ -> ]You need to use either the catmull curve or the beziercurve to set the length; <--- ended my sentence with a semi colon, coding to much today lol.
I generally create a Unity primitive as a measuring stick.
Then set it next to the catmull curve to gauge rope length.
Also I disable the Mesh, and expand the Catmull for better visibility. Collapse Catmull when done, again for visibility and not accidentally change it.