15-01-2018, 07:02 PM
(This post was last modified: 15-01-2018, 07:05 PM by josemendez.)
(12-01-2018, 07:39 PM)Galahad_druid Wrote: It is possible to apply forces to Obi Rope object?
I'm trying to make rope that float on water. I'm using the Ultimate Water System plugin and it has a component that apply forces to Rigidbodies to make them float.
Could ObiSolver code be modified to make this happen?
Regards
Thiago
Yes it is. You can set particle velocities/masses/radii/etc:
http://obi.virtualmethodstudio.com/tutor...icles.html
Just remember that velocity = force/mass*time.
Also you can detect when particles touch a collider or enter a trigger, and get information about each individual contact:
http://obi.virtualmethodstudio.com/tutor...sions.html
cheers!