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Obi Rope + Ultimate Water System - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Obi Rope + Ultimate Water System (/thread-288.html) |
Obi Rope + Ultimate Water System - Galahad_druid - 12-01-2018 It is possible to apply forces to Obi Rope object? I'm trying to make rope that float on water. I'm using the Ultimate Water System plugin and it has a component that apply forces to Rigidbodies to make them float. Could ObiSolver code be modified to make this happen? Regards Thiago RE: Obi Rope + Ultimate Water System - josemendez - 15-01-2018 (12-01-2018, 07:39 PM)Galahad_druid Wrote: It is possible to apply forces to Obi Rope object? Yes it is. You can set particle velocities/masses/radii/etc: http://obi.virtualmethodstudio.com/tutorials/scriptingparticles.html Just remember that velocity = force/mass*time. Also you can detect when particles touch a collider or enter a trigger, and get information about each individual contact: http://obi.virtualmethodstudio.com/tutorials/scriptingcollisions.html cheers! |