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It is possible to apply forces to Obi Rope object?
I'm trying to make rope that float on water. I'm using the Ultimate Water System plugin and it has a component that apply forces to Rigidbodies to make them float.

Could ObiSolver code be modified to make this happen?

Regards
Thiago
(12-01-2018, 07:39 PM)Galahad_druid Wrote: [ -> ]It is possible to apply forces to Obi Rope object?
I'm trying to make rope that float on water. I'm using the Ultimate Water System plugin and it has a component that apply forces to Rigidbodies to make them float.

Could ObiSolver code be modified to make this happen?

Regards
Thiago

Yes it is. You can set particle velocities/masses/radii/etc:
http://obi.virtualmethodstudio.com/tutor...icles.html

Just remember that velocity = force/mass*time.

Also you can detect when particles touch a collider or enter a trigger, and get information about each individual contact:
http://obi.virtualmethodstudio.com/tutor...sions.html

cheers!