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Suggestion / Idea  OBI7 Surface Texture Rendering (Lava) discussion
#14
This is now available in the latest RC, which you can download making use of the same links sent to you when you applied to the beta. I've also updated the manual to reflect these changes.

Fluid particles now calculate and carry the amount of air trapped in them, this is called the global foam potential. You have parameters to control this in the ObiSolver component, under the Advection foldout.

http://obi.virtualmethodstudio.com/manua...mpotential

This global foam potential is used by fluid renderers to modulate the intensity of diffuse textures on transparent fluids:

http://obi.virtualmethodstudio.com/manua...ering.html
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Messages In This Thread
RE: Bigger foam with Alpha dissolve - by spikebor - 08-05-2024, 04:47 AM
RE: Bigger foam with Alpha dissolve - by spikebor - 08-05-2024, 08:18 AM
RE: Bigger foam with Alpha dissolve - by spikebor - 08-05-2024, 08:30 AM
RE: Bigger foam with Alpha dissolve - by spikebor - 08-05-2024, 08:35 AM
RE: Bigger foam with Alpha dissolve - by spikebor - 08-05-2024, 03:56 PM
RE: Bigger foam with Alpha dissolve - by spikebor - 10-05-2024, 08:57 AM
RE: Bigger foam with Alpha dissolve - by josemendez - 16-05-2024, 01:46 PM
RE: Bigger foam with Alpha dissolve - by spikebor - 16-05-2024, 05:17 PM
RE: Bigger foam with Alpha dissolve - by spikebor - 21-05-2024, 03:04 PM