04-11-2023, 09:21 PM
(This post was last modified: 04-11-2023, 09:23 PM by josemendez.)
(04-11-2023, 04:01 PM)Rearden Wrote: Hey there! I tried to find an answer at FAQ but with no luck, unfortunately.
Could you please help me with my question - Is there any way how I can change apperience of particles from granular blueprint?
So for example, I want to change default sphere for a box or a custom mesh. Also, it will be great if I could change not only mesh, but textures as well in addition to a particle color.
Thanks in advance!
Hi,
You can use the ObiInstancedParticleRendered component:
http://obi.virtualmethodstudio.com/manua...ering.html
Look at the included “RollingFriction” sample scene for an example of it. You can use custom textured meshes, tinted by the color of each particle.
Kind regards,