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Hey there! I tried to find an answer at FAQ but with no luck, unfortunately.

Could you please help me with my question - Is there any way how I can change apperience of particles from granular blueprint?

So for example, I want to change default sphere for a box or a custom mesh. Also, it will be great if I could change not only mesh, but textures as well in addition to a particle color.

Thanks in advance!
(04-11-2023, 04:01 PM)Rearden Wrote: [ -> ]Hey there! I tried to find an answer at FAQ but with no luck, unfortunately.

Could you please help me with my question - Is there any way how I can change apperience of particles from granular blueprint?

So for example, I want to change default sphere for a box or a custom mesh. Also, it will be great if I could change not only mesh, but textures as well in addition to a particle color.

Thanks in advance!

Hi,

You can use the ObiInstancedParticleRendered component:
http://obi.virtualmethodstudio.com/manua...ering.html

Look at the included “RollingFriction” sample scene for an example of it. You can use custom textured meshes, tinted by the color of each particle.

Kind regards,
This is great! Thank you for the quick response! I'll look into it.

Best Regards