26-09-2023, 10:17 AM
(26-09-2023, 08:56 AM)michendo Wrote: Is it possible to dynamically generate a blue print from code?
the reason for this is that I am manipulating regular meshes at run time. When I get the one I want I want to make that mesh behave as an OBI cloth mesh. Can a blueprint be generated from code and attached to an OBI cloth?
Hi,
Yes, it's possible. See the manual page on scripting actors:
http://obi.virtualmethodstudio.com/manua...ctors.html
The asset includes a sample scene that does this, called "RuntimeCloth". It generates both the mesh and the blueprint at runtime.
kind regards,