28-03-2022, 01:14 PM
(28-03-2022, 12:15 PM)josemendez Wrote: Hi!
Maybe your fluid renderer's absorption is too high, making orange-ish colors in a thick fluid appear completely red.
Check the actual color of the particles (by enabling the ObiParticleRenderer's component "render" checkbox). If the color looks correct, reducing rendering absorption or making the fluid opaque are possible solutions. See:
http://obi.virtualmethodstudio.com/manua...ering.html
Hi there,
When i enable the render checkbox, it seems a lot weirder..