17-01-2022, 01:29 PM
(17-01-2022, 01:16 PM)josemendez Wrote: Hi Ian,OK, thankyouÂ
No, currently the position of each control point is not exposed as a field. However this is planned for Obi 6.4.
Right now, you can either use Unity's built-in vertex/surface snap tools (https://docs.unity3d.com/Manual/Position...jects.html) or generate your path programmatically.
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