10-08-2021, 04:20 PM
(10-08-2021, 08:08 AM)josemendez Wrote: Hi there,
Simply enable self-collisions. in your ObiCloth component. Make sure that particle collision constraints are globally enabled in the solver too. See:
http://obi.virtualmethodstudio.com/manua...sions.html
You can then play a bit with particle radius to make self collisions more robust, in case you need.
Thanks for your reply.
I did the following:
1. Enabled `Particle Collision` on Obi Solver
2. Enabled `Self collisions` on Obi SkinnedCloth
3. Increase the radius of the particles
4. Brush the diffent phase of the cloth
Now. they will still intersect.
How to make them not penetrate?
Thanks.