Help Multiple cloth interleaving problems - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Help Multiple cloth interleaving problems (/thread-3051.html) |
Multiple cloth interleaving problems - litefeel - 09-08-2021 Hi. I'm a newbie for Obi Cloth. The Obi Cloth is cool and powerful. Now. I have a problem. My model has multiple pieces of cloth, When I add a wind, they will be intersect. Like below. How can we separate them. RE: Multiple cloth interleaving problems - josemendez - 10-08-2021 Hi there, Simply enable self-collisions. in your ObiCloth component. Make sure that particle collision constraints are globally enabled in the solver too. See: http://obi.virtualmethodstudio.com/manual/6.2/collisions.html You can then play a bit with particle radius to make self collisions more robust, in case you need. RE: Multiple cloth interleaving problems - litefeel - 10-08-2021 (10-08-2021, 08:08 AM)josemendez Wrote: Hi there, Thanks for your reply. I did the following: 1. Enabled `Particle Collision` on Obi Solver 2. Enabled `Self collisions` on Obi SkinnedCloth 3. Increase the radius of the particles 4. Brush the diffent phase of the cloth Now. they will still intersect. How to make them not penetrate? Thanks. RE: Multiple cloth interleaving problems - josemendez - 11-08-2021 Hi, Based on the video, there's quite large gaps in-between particles, the particles at the corners are very small, and you're only using 1 iteration in parallel mode (which converges much more slowly than sequential, see: http://obi.virtualmethodstudio.com/manual/6.2/convergence.html). Make your particles larger (they should at least overlap a bit), and use 3 particle collision iterations in sequential mode. |