08-07-2021, 12:54 PM
(08-07-2021, 08:12 AM)josemendez Wrote: Obi is based on Jobs/Burst, which aren't well supported in WebGL at the moment:
https://forum.unity.com/threads/burst-jo...d.1109684/
Burst somewhat works, and Jobs do run but single-threaded (which results in very poor performance).
kind regards,
So it should work, albeit much slower than usually? Nice.