Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Make the cloth thicker?
#1
Pregunta 
I'm working on a project where we need to be able to drag a cloth and I obviously went for Obi.

I need the cloth to look like a thick duvet cover, more than a 1mm thick piece of cloth - any tips for how to do this?

Ideas so far:
- Shader on the 2D cloth to give it depth / make it look thicker
- 3D model and obi volume

Any other ideas or any idea how I could use any of the above ideas to acomplish this?
Reply
#2
(02-08-2023, 03:54 PM)richardmuthwill Wrote: I'm working on a project where we need to be able to drag a cloth and I obviously went for Obi.

I need the cloth to look like a thick duvet cover, more than a 1mm thick piece of cloth - any tips for how to do this?

Ideas so far:
- Shader on the 2D cloth to give it depth / make it look thicker
- 3D model and obi volume

Any other ideas or any idea how I could use any of the above ideas to acomplish this?

Hi,

You could use proxies to bind a thick mesh to a flat cloth. These are designed to deform arbitrary meshes using a cloth simulation. See the "CharacterCloth" sample scene for an example of this.

let me know if you need further help,

kind regards,
Reply
#3
(02-08-2023, 04:04 PM)josemendez Wrote: Hi,

You could use proxies to bind a thick mesh to a flat cloth. These are designed to deform arbitrary meshes using a cloth simulation. See the "CharacterCloth" sample scene for an example of this.

let me know if you need further help,

kind regards,

Perfect, thank you so much for your help!
Reply