I tested two sample scenes. One in Unity 2017.1.0, with ObiCloth 3.5, and the other one in Unity 2018.3.1, with ObiCloth 4.0. Result is totally unexpected
I thought it would be the opposite.
2017 (3.5):
![[Image: oLgxR37.png]](https://i.imgur.com/oLgxR37.png)
2018 (4.0):
![Triste Triste](https://obi.virtualmethodstudio.com/forum/images/smilies/sad.png)
2017 (3.5):
![[Image: oLgxR37.png]](https://i.imgur.com/oLgxR37.png)
2018 (4.0):
![[Image: doxcR7C.png]](https://i.imgur.com/doxcR7C.png)