16-06-2018, 02:28 AM
I recently started prototyping for a project I would like to work on and needed ropes and chains so I purchased ObiRope. I looked at the Crane sample and read the documentation on extending the rope from a cursor, but I am having some difficulty getting it to work. From what I understood from the documentation, I need to add an Obi Rope Cursor component and make sure Obi Rope has Pooled Particles. I have set the Pooled Particles to various values but it does not change how far I can extend the rope. It always changes itself to be between 0 and 20 when I start to extend or retract the rope. I'm not sure if I missed something or if it just is not behaving like it should be. I am using Unity 2018.1.4f1 and Obi Rope 3.5