Hello, I have a chain with attached lamp to it. All hierarchy and settings below in screenshots.
Default chain with dynamic attachment to lamp works and swings well and not breaks away from the chain. But after I want to grab the lamp by using unity joints on it and just lift on the lamp or swing with player, chain starts breaking away from the lamp like in screenshot. Mass ratios between player(~5kg), lamp(1.5kg) and chain(1 kg in Obi rope script and 0.25kg on each of 3 points in Path Editor) is satisfied the condition 1 : 10. I've already tried to play with some settings, including solver iterations and anchor on joints, but it did not helped.
Default chain with dynamic attachment to lamp works and swings well and not breaks away from the chain. But after I want to grab the lamp by using unity joints on it and just lift on the lamp or swing with player, chain starts breaking away from the lamp like in screenshot. Mass ratios between player(~5kg), lamp(1.5kg) and chain(1 kg in Obi rope script and 0.25kg on each of 3 points in Path Editor) is satisfied the condition 1 : 10. I've already tried to play with some settings, including solver iterations and anchor on joints, but it did not helped.
Thanks.