26-03-2024, 08:12 AM
Help particle properties at Runtime
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26-03-2024, 08:34 AM
(26-03-2024, 08:12 AM)Nightfall Wrote: Hi! Hi! See: http://obi.virtualmethodstudio.com/manua...aints.html (26-03-2024, 08:34 AM)josemendez Wrote: Hi! I was writing code based on a link like below Code: var obiSkinnedCloth = assetObject.AddComponent<ObiSkinnedCloth>(); but I encountered a NullReferenceException on the line How can I fix it? Code: var actorSkinBatch = actorConstraints.batches[0];
28-03-2024, 10:24 AM
(This post was last modified: 28-03-2024, 10:24 AM by josemendez.)
Hi!
You're not assigning the blueprint to the obiSkinnedCloth, so there's no blueprint in use and hence, no constraints. |
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