07-11-2022, 03:36 PM
Hello,
We are currently in the process of upgrading our project from Unity 2020.3.26f1 to Unity 2022.1.17f1, using Obi 6.4
When we attach Visual to Unity Editor, we get these "Exception User-Unhandled" multiples times (20-30x) when we hit Play / Unplay / open a scene in the Editor.
Any workaround around this?
Thanks
We are currently in the process of upgrading our project from Unity 2020.3.26f1 to Unity 2022.1.17f1, using Obi 6.4
When we attach Visual to Unity Editor, we get these "Exception User-Unhandled" multiples times (20-30x) when we hit Play / Unplay / open a scene in the Editor.
Code:
System.ObjectDisposedException: The UNKNOWN_OBJECT_TYPE has been deallocated, it is not allowed to access it
at (wrapper managed-to-native) Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckDeallocateAndThrow_Injected(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle&)
at Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckDeallocateAndThrow (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) [0x00000] in <790a43858b4b404fbe02a2b7b4a0d9d6>:0
at Obi.ObiNativeList`1[T].Dispose (System.Boolean disposing) [0x0003d] in H:\MyUser\Dev\Unity\MyProject-01-unity2022\Assets\Obi\Scripts\Common\DataStructures\NativeList\ObiNativeList.cs:110
at Obi.ObiNativeList`1[T].Finalize () [0x00002] in H:\MyUser\Dev\Unity\MyProject-climb-01-unity2022\Assets\Obi\Scripts\Common\DataStructures\NativeList\ObiNativeList.cs:90
Any workaround around this?
Thanks