18-05-2020, 05:02 PM
(This post was last modified: 18-05-2020, 05:04 PM by Marat Giliazov.
Edit Reason: typo
)
Hi, I'm trying to make a rope winding over the rotating stick/cylinder. But whatever I do the rope does not self-collide as expected. See the GIF attached.
- self-collision is enabled.
- resolution is 0.7 (I've even tried set it to 1, with no effect)
I've tried to increase collision and particle collision constraint iterations, reduce relaxation, play around with substeps and physics timestamps. But without any success. Rope still not winding. Coils are just fall trough each other.
Could anyone say what I'm doing wrong and if such behaviour ever possible, please?
Thanks!
- self-collision is enabled.
- resolution is 0.7 (I've even tried set it to 1, with no effect)
I've tried to increase collision and particle collision constraint iterations, reduce relaxation, play around with substeps and physics timestamps. But without any success. Rope still not winding. Coils are just fall trough each other.
Could anyone say what I'm doing wrong and if such behaviour ever possible, please?
Thanks!