27-04-2020, 07:47 PM
I'm testing with the human model.
I made two of them as ObiSoftbody into a scene and drop them from a height. I get inaccurate collision as they overlap each other.
So I go to either decrease the particle radius to 0.05 from 0.1, to make the particles generated more dense. But then the simulation drops to a crawl.
I also tried changing the overlap to 2x of default.
What am I doing wrong? The Octopus demo video has a dozen such softbody models and perform great.
I have a i7 8700 cpu
Thanks
I made two of them as ObiSoftbody into a scene and drop them from a height. I get inaccurate collision as they overlap each other.
So I go to either decrease the particle radius to 0.05 from 0.1, to make the particles generated more dense. But then the simulation drops to a crawl.
I also tried changing the overlap to 2x of default.
What am I doing wrong? The Octopus demo video has a dozen such softbody models and perform great.
I have a i7 8700 cpu
Thanks