19-06-2019, 02:07 PM
hi, i was wondering if there was any way to generate a rope at run time between my gun and for example a wall when i hit it?
if i hit a wall object with rigidbody bullets ,is there any way to create a rope between the point of collision and my gun model?
thanks.
if i hit a wall object with rigidbody bullets ,is there any way to create a rope between the point of collision and my gun model?
thanks.