23-12-2020, 09:32 AM
(23-12-2020, 08:29 AM)josemendez Wrote: FixedUpdate is not called in editor. Simply adding [ExecuteInEditMode] to an existing updater won’t do, you need to write your own and call its methods when necessary.An example would be be great Jose. Thanks
Also note that actors will need to have their Awake() method called. Will write an example for you.