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Help  Does Obi Disregard Convex Mesh Colliders?
#3
(17-08-2020, 07:44 AM)josemendez Wrote: All MeshColliders are considered concave in Obi. The reason for this is that Unity's API does not expose any representation of convex mesh collider: no plane list, no point/edges, nothing. All we can work with is the original mesh.

Damn.
Are there any plans to add non-uniform scaling support to SDF colliders?

Thanks either way! Sonrisa
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Messages In This Thread
RE: Does Obi Disregard Convex Mesh Colliders? - by virtushda - 17-08-2020, 09:04 AM