06-08-2020, 11:47 AM
Hello,
I am generating skinned cloth blueprint at runtime through script. I would like to change the properties (like skin backstop, skin radius, etc.) of some particles in the blueprint before or immediately after generating the blueprint through script.
Could you please guide me as to how I can implement this through script.
Thanks and cheers!
I am generating skinned cloth blueprint at runtime through script. I would like to change the properties (like skin backstop, skin radius, etc.) of some particles in the blueprint before or immediately after generating the blueprint through script.
Could you please guide me as to how I can implement this through script.
Thanks and cheers!