04-03-2019, 07:53 PM
(This post was last modified: 04-03-2019, 07:54 PM by josemendez.)
(04-03-2019, 06:41 PM)JJarvis89 Wrote: Hi,
Great plugin! I apologise if this has been answered somewhere else, but let me explain what the issue is first. We are using Obi Cloth to simulate flags and sails on a ship.
We have the problem that when moving a ship, not all the objects using the Obi Cloth component move along with the object. It only seems to work for one object, but on all the other objects it just stays in the position where the object spawned.
I've used the same setup that is used for "Flag" in the Wind demo scene, if that helps.
Is there anything that needs to be set up for this to work?
Thanks in advance for any help!
Best regards,
James
Hi,
Cloth follows the same rules as any other GameObject. As long as all cloth transforms are parented to the ship, they will move with it (as long as any particle in the cloth is fixed, otherwise the cloth would just fall due to gravity because it would not be attached to any transform).
Can you give more details about your setup?