15-02-2019, 01:04 PM
(15-02-2019, 01:00 PM)josemendez Wrote: Hi,
Can you describe your object hierarchy in detail? Where are the rigid bodies in relation to the colliders and the rope?
Hey, yeah, they are all siblings parented under one game object.
Parent prefab
Hook1 - rigidbody, box collider, obi coll. etc
Hook2 - rigidbody, box collider, obi coll. etc
ObiRope - rope, pin constraints for endpoints to Hooks