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Bug / Crash  Obi rupe irradic on start (Unity)
#3
(15-02-2019, 01:00 PM)josemendez Wrote: Hi,

Can you describe your object hierarchy in detail? Where are the rigid bodies in relation to the colliders and the rope?

Hey, yeah, they are all siblings parented under one game object.

Parent prefab
  Hook1 - rigidbody, box collider, obi coll. etc
  Hook2 - rigidbody, box collider, obi coll. etc
  ObiRope - rope, pin constraints for endpoints to Hooks
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Messages In This Thread
Obi rupe irradic on start (Unity) - by frg_kova - 15-02-2019, 12:51 PM
RE: Obi rupe irradic on start (Unity) - by frg_kova - 15-02-2019, 01:04 PM