30-01-2019, 11:05 PM
Hello,
On mobile platforms, I'm getting a few of these warnings:
Apparently this is related to not calling this method:
https://docs.unity3d.com/ScriptReference...tents.html
Can you tell me if this applies to Obi? Can we get better performance on Android if we call this somehow?
Thanks.
On mobile platforms, I'm getting a few of these warnings:
Quote:Tiled GPU perf. warning: RenderTexture color surface (170x302) was not cleared/discarded. See TiledGPUPerformanceWarning.ColorSurface label in Profiler for info
Apparently this is related to not calling this method:
https://docs.unity3d.com/ScriptReference...tents.html
Can you tell me if this applies to Obi? Can we get better performance on Android if we call this somehow?
Thanks.